|
Senior Lecturer I |
Department of Mathematics and Information Technology |
| Scholarly Books, Monographs and Chapters Ting, F. S. T. (2026). Collaborative generative AI in HyFlex learning: Designing AI-mediated group learning activities. In C. L. Lim & G. K. S. Cheng (Eds.), AI-powered HyFlex learning for student engagement (pp. 73–104). IGI Global. https://doi.org/10.4018/979-8-3373-6182-6.ch003SDGs infomation: 4 - Quality Education |
| Journal Publications Wong, C.H.Y., Wong, M.N.K., Hou, W.K., Ting, F.S.T, Ng, Y.M., Chan, C.C.H. (2026). Motivational interviewing chatbot improves lifestyle in primary healthcare settings in a pragmatic randomised controlled trial. npj Digit. Med. https://doi.org/10.1038/s41746-026-02728-w |
| Conference Papers Ting, F.S.T., & Chan, L.C.L. (2025, May). Personalized Learning with Generative AI in Teacher Education via the Concept Prompt. [Paper presentation]. International Conference on Learning and Teaching 2025, Hong Kong. https://www.eduhk.hk/iclt2025/SDGs infomation: 4 - Quality Education, 10 - Reduced Inequality |
|
Developing Collaborative Generative AI Pedagogies to Enhance Student Learning Outcomes and Teachers’ Professional Development Across Disciplines Our project directly addresses this gap by developing and implementing a comprehensive Staff Professional Development (SPD) program to build teachers' AI literacy and teaching competencies with generative AI. Project Start Year: 2026, Principal Investigator(s): TING, Fridolin Sze Thou SDGs Information: 4 - Quality Education |
|
AI-Driven Academic and Emotional Support for Capstone Success The primary aim of this initiative is to create an AI-driven platform that supports students across various disciplines with their academic and emotional needs during capstone projects. Project Start Year: 2025, Principal Investigator(s): TING, Fridolin Sze Thou SDGs Information: 4 - Quality Education |
|
YoSTEM-GPT! HKSTP EdUHK-HKSTP Co-Ideation Programme Project Start Year: 2024, Principal Investigator(s): TING, Fridolin Sze Thou |
|
Prompt Engineering for Effective Personalized Learning: Unlocking the Potential of Large Language Models for Science and Mathematics Education In this project, we investigate personalized and active learning in STEM related subjects through prompt engineering techniques implemented though a chatroom integrated with generative AI. Project Start Year: 2024, Principal Investigator(s): TING, Fridolin Sze Thou |
|
Asian Universities Student Entrepreneurship Ideation Challenge (AUSEIC) Competition The Asian Universities Student Entrepreneurship Ideation Challenge (AUSEIC) Competition is an inter-disciplinary and inter-institutional innovation and entrepreneurship development competition jointly organized and headed by the Education University of Hong Kong (EdUHK), and 6 other universities across asia for the 2023-24 academic year: Ateneo De Manila University (Ateneo), East China Normal University (ECNU), National Institute of Education, Nanyang Technological University Singapore (NIE-NTU, Singapore), Royal Melbourne Institute of Technology (RMIT) Australia and Universiti Kebangsaan Malaysia (UKM). The objectives of AUSEIC are to 1. encourage students’ innovation and entrepreneurship to address Asian social and education related issues (in equity, diversity and inclusion); 2. prepare student teams to be future innovators and entrepreneurs with global perspectives; and 3. lay the foundation for an Asia-wide innovation and entrepreneurship scheme for university students. Project Start Year: 2023, Principal Investigator(s): TING, Fridolin Sze Thou SDGs Information: 4 - Quality Education, 9 - Industry, Innovation and Infrastructure |
|
IncentivizED: A platform to motivate students’ whole development education This projects will investigate the fundamental question: how can we encourage learners to adopt positive habits and behaviors and motivate their whole person development? In this project, we propose to develop and design, using gamification and goal setting theory, a web-based platform, called IncentivizED (combining two words, incentivize and education), to record and reward preferred positive behavior, e.g., preferred active learning behavior, green behavior, physical fitness behaviors and experiential learning activities. Understanding how to effectively motivate and encourage whole person development of a student is essential for educators and institutions and may be achieved through encouragement of positive behavior in students, such as active learning, healthy lifestyles, and sustainable practices. Project Start Year: 2023, Principal Investigator(s): TING, Fridolin Sze Thou |
|
LearnToEarn: Motivating active learning and teaching through a reward-based student response system (SRS) The main objective of LearnToEarn is to increase active learning and teaching in students and teachers, respectively, by rewarding students and teachers for their active engagement with learning, and teachers for their implementation of active teaching pedagogies, respectively. Project Start Year: 2022, Principal Investigator(s): TING, Fridolin Sze Thou 陳世道 |
|
Peer interaction in VTL #3: Motivating active and collaborative learning through a reward-based student response system in VTL environment The main objective of LearnToEarn, a student response system, is to increase active learning and teaching in students and teachers, respectively, by rewarding students and teachers for their active engagement with learning, and teachers for their implementation of active teaching pedagogies, respectively Project Start Year: 2021, Principal Investigator(s): TING, Fridolin Sze Thou 陳世道 |
|
Developing Active Learning Pedagogies and Mobile Applications in Secondary School Mathematics Education The project aims at exploring and developing three active learning pedagogies to increase student engagement in learning Mathematics at secondary level by adapting existing or developing new mobile applications, and increasing students' overall learning outcomes in Mathematics through active learning. 3000 S1-3 students and 25 teachers from 5 participating schools will directly benefit from the project. The proposed deliverables include learning and teaching resources, e-learning platforms, a research paper and an online platform to promote active learning in secondary school Math/STEM education. Project Start Year: 2020, Principal Investigator(s): TING, Fridolin Sze Thou 陳世道 |
|
Excellence in AI+ in Business Award (SME category) A Hong Kong-based EdTech Startup founded by Dr. Fridolin TING has won the Excellence in AI+ in Business Award (SME category). We develop human centered generative AI solutions that transform solitary AI use into collaborative group learning. Our flagship platform YoChatGPT! enables teachers and students to engage synchronously with multiple large language models in real-time shared rooms, fostering prosocial AI pedagogies. With 32,600+ monthly active users across 130+ countries, 3,400+ rooms created, and peer-reviewed evidence of improved critical thinking and problemsolving, we bridge AI technology with proven collaborative pedagogies. SustAInED drives digital transformation in K-12 and higher education by making AI a genuine team member rather than a lone tutor Date of receipt: /6/2026, Conferred by: Business Go Virtual (BGOV) Hong Kong |
|
SILVER Award in the "Best use of Generative AI" Category Date of receipt: /12/2025, Conferred by: 2025 QS-Wharton Reimagine Education Awards and Conference |
|
Silver Medal and the Canadian Special Award (given by the Innovation Initiative Co-operative Inc.) Date of receipt: /8/2025, Conferred by: International Invention Innovation Competition in Canada (iCAN) |
|
Silver Medal YoChatGPT! is a context-aware collaborative virtual platform engaging multiple users with dynamic AI. It revolutionises advisory, business productivity and education through intelligent features, all within a secure environment. Date of receipt: /8/2025, Conferred by: Silicon Valley International Invention Festival 2025 |
|
Silver Medal Dr TING Sze Thou Fridolin's "YoChatGPT!: Unleashing the Power of Collaborative AI" won a Silver Medal from the Geneva 2025 Date of receipt: 1/4/2025, Conferred by: International Exhibitions of Inventions Geneva 2025 |
|
Faculty of Science Award for Outstanding Performance in Team Teaching (Team Leader) See https://www.polyu.edu.hk/ama/news-and-events/news/2022/fast-faculty-awards-for-outstanding-achievement-2021/ Date of receipt: 24/12/2021, Conferred by: The Hong Kong Polytechnic University |
|
Silver in the “Science of Learning" Category in Reimagine Education Award This prize will be given to the project that most successfully furthers scientific, humanistic and critical theoretical understanding of learning, engages in the design and implementation of learning innovations, and consequently improves instructional methodologies. See https://content.qs.com/re21/Reimagine_Education_Winner_List_20211215.pdf Date of receipt: 8/12/2021, Conferred by: Wharton-Quacquarelli Symonds (QS) Reimagine Education Awards and Conference |
|
Bronze in "K12" Category at Reimagine Education Awards Reimagine Education has grown significantly since its inception, and one direction of that growth is towards the K12 sector. This award will be given to the project doing most to improve teaching, learning, or employability at the K12 level. See https://content.qs.com/re21/Reimagine_Education_Winner_List_20211215.pdf Date of receipt: 8/12/2021, Conferred by: Wharton-Quacquarelli Symonds (QS) Reimagine Education Awards and Conference |